The difficulty of games in the Final Fantasy series varies depending on the specific entry and the player’s level of play and experience, here are some common scenarios:
- Early works:
- Final Fantasy First and Second Generation: are relatively difficult by the standards of the time. In the first generation games, players need to explore, fight, find props and upgrades in a huge world with high enemy intensity, and resource management (e.g., use of magic, stockpiling of medicines, etc.) is very important. If the player does not plan wisely, it is easy to get into trouble in the battle. The second generation has some unique settings in the battle system, for example, the character’s attributes will gradually change according to the behavior in the battle, which requires the player to spend some time to get used to and master, otherwise the battle will become difficult.
- Mid-period classics:
- Final Fantasy 7: The remake has four difficulty levels: classic, easy, normal, and hard. classic mode is the easiest, and the characters will operate automatically, so the player only needs to choose the command mode; easy mode is suitable for players who can easily enjoy the plot; normal mode requires the player to have a certain degree of awareness and operation, and is suitable for experiencing battles and tactics; hard mode is more difficult, need to pass the game after a week to unlock, the mode can not use props, and rest can only restore HP, on the player’s operation and strategy requirements are very high, to get the platinum trophy can only be completed in this mode.
- Final Fantasy 10: The game’s combat system has a certain depth, especially in the later stages of the enemy and boss battles are highly challenging. For example, some bosses have high damage skills and complex attack patterns, so players need to match the skills of their team members, the timing of their summoned beasts, and their equipment choices in order to successfully defeat them. In addition, some hidden elements and side quests in the game are also difficult to complete, requiring players to spend a lot of time to explore and try.
- Later Works:
- Final Fantasy 16: The game initially has “Focused Plot” and “Focused Action” difficulties. In “Focused Episode” difficulty, the life value of the enemies will be slightly reduced, the damage received by the player will also be reduced, and the player will be equipped with some automation accessories from the beginning, which is suitable for players who want to enjoy the fun of the episode; in “Focused Action” difficulty, all the operations need to be carried out manually, which is suitable for those who are confident in the action game and want to enjoy the challenge. After you pass the level, you will be able to play the more difficult “Final Fantasy” mode, where the location and strength of the enemies will change, and the difficulty of the challenge will skyrocket.
- Final Fantasy 7 Rebirth: There are four difficulty levels: easy, normal, advanced, and hard. easy is a lower difficulty level, suitable for the plot party; normal is a standard difficulty level, suitable for players who want to experience the battle and tactics; advanced difficulty is a challenging level in which the enemy strength will increase with the level of the character; hard is a difficulty level that needs to be solved after the main game is completed. Hard difficulty needs to be unlocked after passing the main line, the enemy is stronger, and only in the designated resting point can return to blood, the player’s tactical strategy requirements are higher.
Overall, the Final Fantasy series of games offers a variety of difficulty options in different works to meet the needs of different players. For newcomers or players who pay more attention to the plot, they can choose a lower difficulty level; while for players who pursue challenges and a sense of accomplishment, a higher difficulty level provides a more exciting gaming experience.
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